The Samples
The toolkit comes with some examples. You can find them in the Examples folder.
Demo Scene
The main scene is called Demo.unity. It has a few objects set up that you can drag around.
- How to run it:
- Open the
Demo.unityscene. - You might need to add a layer called
Dynamicin your project settings if it isnt there. - Select the cubes and add the
Dynamiclayer to them. - Hit Play and try clicking the cubes
Sample Scripts
There are some handy scripts in Examples/Scripts that you can use or copy for your own game.
Input
SampleInputSystemPointerSource: This hooks up the toolkit to the Unity Input System. If you're using the new input system, you want this.
Feedback
SampleQuickOutlineHoverFeedback: This makes objects glow or show an outline when you hover over them. Its a nice way to let players know they can click something.
Creating your own
You can use the samples as a base. If you like how the hover feedback works but want a different color, just look at the Interactable Profile in the Demo Settings folder.